Tung Vu

/* -- The root styles must go in the element of the structure with the name "Menu". --*/

/* The styles are applying to the last menu item and giving it the button styles, you can change the background color value to the one you want instead of "var(--neutral)". */

.default-header__menu {
  /* Selecting only the children of "bricks-nav-menu". */
  .bricks-nav-menu > .menu-item {
    /* The styles will apply only to the child of the last element with the class "menu-item".  */
    &:last-child a {
      background-color: var(--neutral);
      color: var(--white);
      padding: var(--space-xs) var(--space-m);
      border-radius: var(--btn-radius);

      /* Button hover style */
      &:hover {
        background-color: var(--neutral-trans-90);
        color: var(--white);
      }
    }
  }
}

From games to tools to web —
always building.

Converting ideas into polished products with speed, purpose, and heart.

I’m a product-minded builder with 7+ years of experience across web development, product management, and game design. I enjoy turning complex ideas into clear and useful solutions, whether it's a new product feature, a gameplay system, or a custom site. I am known for being highly collaborative, detail-driven, technical and unafraid to dig into ambiguity. I move fast, ask the right questions, and care about building things that work for real users.

  • Shipped 20+ production features on a UGC creator platform
  • Created and released on 6+ playable games from conception to launch
  • Building web solutions with Bricks Builder for clients
  • Actively exploring how to prevent AI from breaking workflows
Tung Vu Portrait

Latest Thoughts

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Check out my projects ranging from UGC Platform to Games. Various responsibility, all eyed towards fun user engagements.

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Projects

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Check out my projects ranging from UGC Platform to Games. Various responsibility, all eyed towards fun user engagements.

Core

Core is a free-to-play platform that combines game creation tools with a vibrant ecosystem for creators and players.
Core content 1

Platforms

Little Grimm

Little Grimm is a unique mobile game that reimagines classic snake mechanics with a spooky, whimsical twist.
Little grimm banner

Games

Fur the Game

Fur The Game is a first-person puzzle adventure with adorable AI-driven creatures called Furs.
Fur thumbnail

Games

Personal

Testimonials

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Read what designers, engineers, and product leads say about working with me.

Matt camp profile
Matthew Camp
Director of Product Management

I was fortunate to manage Tung and watch him grow as a Product Manager at Manticore.
Tung is a hard-working self-starter who collaborates well with his entire team. Tung is familiar with many parts of the game development process and effectively communicates Product needs to the team.
Tung is thoughtful, structured, and detail-oriented in his problem-solving approach and articulates requirements clearly.
He empathizes with customer needs and leverages that to identify gaps and opportunities to improve the product.
Finally, Tung has a growth-oriented mindset and is hungry to learn. He is receptive to feedback and demonstrated consistent growth in the time I managed him. I would gladly work with Tung again in the future.

Arash nia profile
Arash Nia
Chief Product Officer

I first met Tung over five years ago when he joined as an intern. Very soon, it was clear that he had exceptional dedication and technical skills, and he was hired as an APM. Since then, he has been promoted several times.
During his time at Manticore, Tung consistently demonstrated exceptional skill and dedication as a Product Manager. He has worked on multiple products, each more complex than the last, and has shown an unparalleled ability to define these complex systems clearly and concisely.
One of Tung’s greatest strengths is his capability to break down intricate systems into manageable roadmaps. His methodical approach ensures that the team can develop and implement solutions efficiently and effectively.
Tung is also a fantastic team player; his collaborative nature makes him an invaluable asset to any team.
If you have the chance to work with Tung, take it!

Cristine daniels profile
Christine Daniels
Principle UX Designer

Tung and I worked on several game features together in our time at Manticore Games and he always displayed a passion for every aspect of the features he was in charge of. He was constantly looking for ways to improve the user experience of our game and was super detail-oriented when it came to outlining how a feature should work and in giving feedback on its implementation. One of his greatest strengths as a product manager was his depth of knowledge about the engineering implementation of his features, and at times he would even help prototype certain elements so the team could get a feel for how the feature would work. He is hard-working, focused, and a great addition to any team he joins.

Levi lindsey profile
Levi Lindsey
Principal Software Engineer

While at Manticore, I worked more closely with Tung than any other single person. Tung is deeply engaged and passionate about every project he works on. He excels at coordinating disparate concerns and priorities across teams to arrive at the best possible feature set to bring joy to our players.
He is one of the most hard-working and thorough designers I’ve worked with over my 16-year career. As an engineer, he makes it easy for me to know what to do next. With other designers, I usually come across a large set of unconsidered edge-cases when it comes to actually implementing a design; but with Tung, that set is consistently much smaller. His designs are always well thought-out, and I’m always excited to work on a project with Tung.
Also, Tung is a very positive and enjoyable teammate to work with. I would jump at the opportunity to work with him again!

Need help on your team?

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Whether you're solving problems for users, launching something new, or improving what already works—I can help you build products that are smarter, faster, and more enjoyable to use.